With the CRT Filter mode, I have to do Settings > Onscreen Display > Onscreen Overlay > Overlay Preset > defaultscanlines.cfg. Other SNES games with MSU-1 support.(full,updated list here. I play with the CRT Filter SNES Mini display setting, but playing with either 4:3 or Pixel Perfect will get the borders to show automatically. Everything else was fine - there are no loading times with the music tracks. The only issue was the intro FMV (the James Bond one, not the Star Wars one) was not full-speed. Tested this with Conker's High Rule Tail (an awesome hack of Zelda 3). It works on real hardware, the SD2SNES flash cart, and the bsnes, Higan, and SNES9x emulators. 2 games with a huge differential for same platform. My retroarch games mostly dont fill the screen and some are very small. Mame games are 4:3 and fill the screen vertically. The chip could be considered an user-created version of the SNES-CD accessory which was never released. In other emulators there is usually an aspect ratio box and often you can stretch the screen in any way. The MSU-1 is an expansion chip that adds 4 gigabytes (!) of extra storage, namely for FMV and CD-quality music. Runs at 50 FPS - not sure if this is PAL mode or not full-speed. Can't save/load sates from GUI (GUI -> Memory). Can't swap disks via emulator's GUI - clicking Browse does nothing, and may freeze the PS3. Load the game referenced in szDiskAFileName. Stick this config in the RetroArch system folder. (Edit szDiskAFileName, szDiskBFileName, and szDiskImageDirectory to match your setup.) SzTosImageFileName = /dev_hdd0/game/SSNE10000/USRDIR/cores/system/tos.img Credit is also given to RetroKenesis for all the excellent border frame. Some credit goes to Reignstumble for his amazing artwork. SzDiskImageDirectory = /dev_hdd0/ROMS/atari_st/ These custom console themed overlays for Retroarch were assembled and designed to look they way they do by me, Orionsangel. But, I want to hear from you guys if theres a better combination out there that makes these games look better. This is what I assumed to be the best at recreating the GBA screen look. SzDiskBFileName = /dev_hdd0/ROMS/atari_st/Formula One Grand Prix (B).stx Right now, Im running Retroarch with mGBA core. SzDiskAFileName = /dev_hdd0/ROMS/atari_st/Formula One Grand Prix.stx Hatari does not create its config file automatically.Ĭreate a plain text file, call it hatari.cfg and copy/paste this. There is an open-source alternative (EmuTOS) that runs all 4 systems, but compatibility is hit-and-miss.įor multi-disk games, you'll need a config file. Please give me credit and the others involved if you use it on your Youtube channel. Tos.img, but there are different versions needed for different systems.įor ST emulation - 1.00, 1.02, 1.04, 2.06 (US 1.02 recommended)įor Falcon emulation - 4.xx (4.04 recommended) These custom console and game themed bezels were edited and assembled by me to play your retro console games with a unique nostalgic bezel on Retroarch. Got Hatari to load a game.this core has controls and a GUI very similar to P-UAE.